
When you get close to it, you'll gain 10 experience points, and some goblins will attack you. You'll find the coachman's body to the east (#2a). You'll see a lot of names spelled multiple ways in this chapter.

The game refers to the noblewoman as both Ingania and Ingiana. Note: There aren't any typos in the above paragraph. If you agree to look for the coachman, then you'll trigger the quest "The Noblewoman Ingiana." She'll tell you that her wagon broke a wheel, and that her coachman went to Tallon to find a replacement, but that he is long overdue. You'll meet Ingania of the Mountain here (#2).

He'll also warn you that the noblewoman with the overturned cart to the east (#2) "is by far the most dangerous beast lurking here in the Tarnel Woods." He'll tell you that he wasn't allowed into Tallon for some reason (you'll learn why when you get there), and that there are rumors of marauders and a monster in the forest. Somewhere along this road you'll run into Jargold the Swineherd. The main ones, Marauders and Rattle Farm, are triggered by the Tallon Captain (#10) and Farmer Groat (#17) respectively. You'll also encounter a few side quests while you're in Tallon.

So the bulk of the chapter will be taken up with reaching the town of Tallon, where you'll meet the diplomat Gerlin, who will introduce you to the dwarven prince Arom (#23), who will ask you to help him defeat a dragon (#28). At the start of this chapter you'll learn that you'll need to travel to dwarven city of Murolosh - but that to be admitted inside, you'll need to gain permission from the dwarves.
